In Black Ops Cold War, you’ll choose from a selection of skilled Operators hailing from all over the globe, each with their own classified past that ties directly into the game’s larger narrative. That story carries over into Multiplayer, where the narrative continues in the years after the events of the single-player Campaign.
Once you’ve customised your Operator, you’ll be dropping into deniable operations all over the world, fighting your way through the battles that “never happened”: from the cold, contested waters of the North Atlantic, to the searing deserts of Angola, to the neon-soaked streets of Miami’s South Beach. Black Ops Cold War features maps ranging from our signature competitive three-lane map design and original, wide-open combat spaces, to unique large-scale maps that weave infantry and vehicle combat together in explosive new ways.
Based on Operation Azorian, U.S. and Soviet forces arrive in the middle of the North Atlantic Ocean in search of a prototype nuclear submarine. The scale of the Cold War could be tipped in favor of whoever salvages it, whether it be the Soviets reclaiming it or the U.S. intercepting it. Zipline from ship to ship or command gunboats to turn the tide of the fight.
At a pivotal route to Afghanistan deep in Uzbekistan, NATO forces are mobilized to ambush a large Soviet military convoy comprised of mobile ICBM launchers. With the backdrop of a frozen Soviet Wilderness, an MI6 Squadron are ready to combat any Spetsnaz forces in order to secure the top-secret intel held on the convoy, as well as any necessary supplies for future operations. Use tanks to blow up enemy positions or snowmobiles to zip behind the enemy and break their lines.
Through hired DGI forces, Perseus ambushed and assaulted a prison transport in Miami’s famed South Beach in order to free a trusted ally. Amid the cover of night amongst vibrant art-deco architecture and neon lights, CIA special forces have been dispatched to eliminate remaining DGI forces and identify clues to Perseus’ whereabouts.
In the heart of the U.S.S.R, a Spetsnaz squad was sent to a compromised CIA safe house in order to secure the area, capture any remaining CIA operatives, and acquire further intel on NATO’s future plans. Initial reports indicate that the area has gone hot and fighting has spilled out into the streets, prompting a second CIA-JSOC team to arrive at the scene as reinforcements.
Deep in the deserts of Angola, Central Africa, a top-secret, American-made reconnaissance satellite known as the KH-9 has been grounded, potentially by Perseus. Hired DGI forces are searching for the sensitive intel it holds, while NATO’s MI6 Squadron have been dispatched to secure the site and eliminate DGI stragglers.
MULTIPLAYER MODES OVERVIEW
Expect to see familiar core modes, such as Team Deathmatch, Search & Destroy, Domination, and Kill Confirmed brought back alongside new ways to play like VIP Escort, Combined Arms, and Fireteam. Black Ops 4’s fan-favorite competitive Control mode makes a return, as well!
In this new 6v6 objective core game mode, teams either protect or subdue a randomly selected player who becomes a VIP. This Very Important Player only gets a kitted-out pistol, a smoke grenade, a UAV for team intel, and the satisfaction of having up to five other squadmates defend them.
These protectors must escort the VIP to an extraction point as they fend off the attacking team, whose goal is to neutralize the VIP before they escape. A non-VIP who dies during the round is out until the next one, but a downed player at zero health can defend themselves in Last Stand or be revived by a teammate to get back into the fight.
A 12v12 battle that combines infantry and vehicular gameplay, Combined Arms is a larger-scale mode where the action is tailed to the environment it takes place within.
Depending on the map, vehicles such as Tanks, Snowmobiles, Attack Helicopters or Wakerunners will amplify and advance the action alongside traditional gunfights, allowing for jaw-dropping moments right in the middle of an intense engagement.
Fireteam is a new 40-player category of Black Ops Multiplayer with up to 10 teams of four, where the action is centered around not just the operators in the field, but also the environment they battle in. The first available Fireteam game type is called Dirty Bomb, which we’ll have more information on as we get closer to launch!
Fast and frenetic action, fluid movement, fan-favourite weaponry, rock-solid game mechanics, and above all, tons of fun. Instead of the old Pick-10 model, this Create-a-Class system is slot-based, giving players the freedom to choose a primary, secondary, tactical, lethal, Field Upgrade, Wildcard, and a full set of Perks in every loadout. Gunsmith goes beyond anything you’ve seen in a Black Ops game with up to 54 attachments per weapon across eight attach points on every primary weapon. In-game weapon stats offer a deep customisation experience, including exact percentage changes for all attachment stats. And for the first time, you can equip up to eight attachments at once on a single primary weapon with a certain Wildcard selected.
Outside of Loadouts, Scorestreaks make a return with several significant changes. In this new system, earned score is kept through death, giving all players a chance at earning these visceral and fun tools that can turn the tide of battle.
However, these Scorestreaks, especially higher-end rewards, must still be earned through earning plenty of score via elite gameplay. Those who string together multiple kills before a death will earn streak score bonuses, which can aid significantly in earning the game’s most powerful Scorestreaks.
Scorestreaks also have cooldowns, preventing players from “spamming” Scorestreaks repeatedly, and some even exist to counter other Scorestreaks outside of traditional anti-Scorestreak measures.
A CONNECTED EXPERIENCE BUILT FOR NEXT-GEN
Black Ops Cold War brings the community together with next-gen, cross-gen, and cross-play compatibility, so players can party up with their friends no matter which platform they choose across current-gen consoles, next-gen consoles, or PC. In case you missed it, post-launch Multiplayer maps and modes will be free for all players, and the game will feature a unified progression journey shared with Call of Duty: Warzone, adding inventory items that can be used in both titles. Both games will also share post-launch content from a narrative standpoint, interweaving some of the themes, weapons, and Operators of Black Ops Cold War into Warzone.
On the technology front, Treyarch have pushed the limits of in-game visual fidelity through photogrammetry-captured environments and characters, photometric lighting, and a high-dynamic-range, 4K experience on next-gen consoles and PC. With the jump to 4K, tiny details in the environment stand out, and by using photogrammetric techniques that measure accurate colours and material properties of physical objects and environments, players can see even more crystal-clear details on-screen.
Black Ops Cold War features enhanced in-game audio, including 3D audio support on next-gen and PC, and a complete acoustic model to provide an authentic sound experience on all platforms. This allows sound waves to be delayed, reflected, and obstructed by geometry accurately, dynamically changing as players and other sound sources navigate through complex scenes.
BATTLE PASS, STORE, AND ARMORY INTEGRATION WITH WARZONE
Warzone will continue to evolve after the launch of Call of Duty: Black Ops Cold War, interweaving some of Black Ops Cold War’s themes, weapons, and operators into this blockbuster free-to-play Battle Royale experience.
Specifically, both games will share post-launch seasonal content through the return of the Battle Pass system and the Store, as well as share a progression system. At launch, Black Ops Cold War is set to include a brand-new leveling journey that will later connect to Warzone, allowing players to unlock new functional content to be used in both titles. In addition, both games are set to share post-launch seasonal content through the return of the Battle Pass system and the Store.
On top of all new Black Ops Cold War content, Warzone players will still have access to previously earned content: Weapons, Operators, Blueprints, Equipment, Cosmetics, and so on, that they earned during their experiences in Modern Warfare. Please note that previously earned Modern Warfare content is only available and usable in Modern Warfare and Warzone.
· Those who earned Modern Warfare items in Modern Warfare or Warzone will retain their content when Call of Duty: Black Ops Cold War arrives this November.
· All new Black Ops Cold War functional content, such as base weapons and attachments, can be unlocked by playing Black Ops Cold War and Warzone.
· The Battle Pass System will continue to include free tiers, similar to the Modern Warfare Battle Pass system, which will include new base weapons in addition to other categories of items players can earn simply by playing the game
· Battle Passes will launch in tandem with post-launch live seasons, which will include themed content that matches each season’s narrative.
· Players can see the content they will earn or buy through the Battle Pass or Store.
· The Battle Pass and Store will feature a variety of cosmetic content, including Operators, Weapons, Blueprints, Player Identity items, and more.
· There will not be a Season Pass model. Post-launch Multiplayer maps and modes will be free and given to all players simultaneously on all platforms.
Early ACCESS AND OPEN BETA TIMES (NA)
There are two weekends of Black Ops Cold War Beta content with each “weekend” lasting a total of around five days, scheduled to begin each Thursday morning at 10AM, with exact timing to be decided.
Weekend 1: PlayStation®4 Exclusive Beta
The first Beta Weekend is exclusively for PlayStation 4 owners, running from Thursday, October 8 to Monday, October 12.
Weekend 1: Early Access
Thursday, October 8, and Friday, October 9 are available for early access on PlayStation 4 to players who have pre-ordered Black Ops Cold War on PlayStation 4 or PlayStation 5. Check online here for pre-order information.
Weekend 1: Open
Saturday October 10, to Monday, October 12 is free to all PlayStation 4 owners. If you’ve got a PlayStation 4 and an internet connection, you should be ready to engage, though PlayStation®Plus may be a requirement in some territories.
Weekend 2: PlayStation 4, Xbox One, & PC Beta (Crossplay)
The second Beta Weekend is for PlayStation 4, Xbox One, and PC owners, starting from Thursday, October 15, and running to Monday, October 19.
If you’re a PlayStation 4 owner, regardless of whether or not you pre-ordered the game, you can resume and continue to play the Open Beta free for the entire Weekend 2 period.
Weekend 2: Early Access
The first two days of the weekend – Thursday, October 15, and Friday, October 16, – are available for early access to anyone who has pre-ordered or pre-purchased the game on Xbox One/ Xbox Series X, or on PC via Blizzard Battle.net respectively. If you’re an Xbox One or PC owner and want to play Weekend 2 of the Beta for the longest possible time, be sure to pre-order. This period will be open for PS4 players. Check online here for pre-order information.
Weekend 2: Open
The rest of the Open Beta period, running from Saturday, October 17, to Monday, October 19, is accessible to all players on PlayStation 4, Xbox One, or PC. If you’ve got an Xbox One, Xbox Live Gold is required to play. If you have a PC, a Battle.net account is required to play. Other than these prerequisites and an internet connection, you should have everything you need to play. And as a reminder, the Weekend 2 of the Beta Test will include crossplay.
The game launches on 13 November AEDT/NZDT but before all that, the Open Beta kicks off from 8 October PT for Early Access pre-orders on PS4.
Stay Connected to Additional Intel
Pre-orders at participating retailers are available now, or at CallofDuty.com.